ohJucky

Roblox systems developer

2.7M+ visits shipped · Partner of Azul Studios

Available for commissions

I build the frameworks, data layers and economies underneath the game: the part players never see and the whole thing falls over without.

2.7M Visits across the games I've worked on
6.3K Players who favourited them
05 Games live right now

Partner

Azul Studios

I work with Azul Studios, a Roblox studio building and publishing experiences that reach millions of players. +1 Dig to Escape ships under their Azul Interactive group.

Studio portfolio · 18 games · 1B+ combined visits

Titles above are from the Azul Studios portfolio and are credited to their respective creator groups. Shown as studio context, not as individual work.

Capabilities

What I build

Game systems

Core loops, progression curves and the framework everything else plugs into.

Luau · OOP · Custom frameworks

Data & persistence

DataStore architecture with session locking and migrations. Saves that survive outages.

DataStores · Session locking

Economy design

Multi-currency loops, multipliers and sinks that stay balanced as players scale.

Currencies · Multipliers

Anti-exploit

Server-side validation and rate limiting. The client is never trusted with anything.

Sanity checks · Remote guards

UI & UX scripting

Interfaces that stay readable on phone and tablet, where most Roblox players are.

UI scripting · TweenService

Performance

Profiling, memory and network budgets, so the game holds up once it gets players.

MicroProfiler · Streaming

Method

How a commission runs

  1. 01BriefWhat the game needs, not what's fun to build.
  2. 02SpecData shapes and edge cases agreed before any code.
  3. 03BuildServer-authoritative from the first commit.
  4. 04TestLoaded servers, not a solo playtest.
  5. 05ShipHandover docs, then I stay for the patches.

Open for commissions

Let's build
something

Tell me what you're making: scope, timeline, and roughly what the budget looks like. I reply within 24 hours.

© 2026 ohJucky Game data from the Roblox API · 26 Aug 2026